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Devil daggers controller support
Devil daggers controller support







devil daggers controller support

Changed the basic XP formula to include the same type of bonus.Removed global +12/25% to XP bonus to players in Epic/Legendary.Increased area scaling on Freezing Blast (Storm skill).Added 2 seconds of confusion to Enslave Spirit.Increased range on Enslave Spirit (Spirit skill).Increased retaliation damage on Stoneform ~ Molten Rock (Earth skill).Added steeper damage and stun scaling to Monster Lure ~ Detonate.

devil daggers controller support

  • Removed energy cost of the Monster Lure’s attraction aura (Hunting skill).
  • Added chance of confusion to Sands of Sleep (Dream skill).
  • Increased debuff effects on the Great Shroom’s breath attack.
  • Buffed Austri & Nar’s HP and skill power.
  • Austri & Nar’s mount now has Energy to cast Kinetic Blast.
  • (random encounters can spawn enemies, wildlife, sometimes chests etc…)
  • Added random encounter system into first 3 acts of the base game.
  • Added path blocker near the curse temple in Helos to prevent side quest skip.
  • Gave correct drop/inventory sounds to Ragnarök wooden shields.
  • Gave more fitting drop/inventory sounds to Ragnarök & Atlantis armor pieces.
  • Increased defense of all legendary difficulty Atlantis armor by 17%.
  • Increased defense of all epic difficulty Atlantis armor by 13%.
  • Fixed bug with proxies at Ichtian Fjord spawn in the water.
  • Removed Starting Items From Generic Loot Tables so they don’t drop.
  • Added caravan chest into Tartarus hub area.
  • Multiple small visual updates for Dungeons.
  • Hardcore dungeons now have a chance to drop a special Stone.
  • Added death and dissolve effects on HC dungeon monsters.
  • Added epic versions of Hardcore Dungeon set pieces.
  • Reworked Hardcore Dungeon reward sets (WIP).
  • Prevented fast run-throughs in Dungeons by adding levers to doors.
  • Added keys to relevant loot tables in higher difficulties.
  • Made it so only one of each key can be in player inventory.
  • Created new loot tables, chests, pools, proxies for Greek and Egypt dungeons and adjusted drop values.
  • Updated a few narrative shrine positioning for better pathing in HC Dungeons.
  • Added missing chest reward to Egypt HC dungeon.
  • Fixed highlighting door in Hades HC dungeon initial chamber just after the 'Key Area’, replaced with door decoration.
  • Fixed Egypt HC dungeon doors, added 'Ornate Bronze Door’ tag.
  • Fixed bug with Boos Monsters not spawning in new Dungeons.
  • Fixed all monsters being the same race (all Magical monsters makes it very easy to counter them).
  • Disabeled drops from Monsters in new HC Dungeons.
  • Added Side areas in dungeons (Hades and Greece).
  • Updated boss chamber, fixed pathing issues here, updated traps and added polish to half way point and grid dungeon area
  • Balanced out Experience gain in new Dungeons,.
  • Adjusted loot orbs and half chests to drop physically more loot in the new Dungeons.
  • Made Chaos relic drop for Every player not only for the people who own EE.
  • Now they do not only rely on the automatic game scaling but have additional strength due to this skill making them super powerful as intended
  • Added a skill specially for the Chaos monsters that allows them to scale better in increasing difficulties.
  • The Egypt dungeon that was originally found on Epic can now be found on Legendary.
  • The Greek dungeon that was endemic to the Normal difficulty can now be played on Epic and Legendary.
  • value increase the increase is now a percentage of total speed.
  • Fixed Essence of Chaos item & its speed bonuses by changing: instead of flat.
  • Halved physical resistance granted by Aura of Tranquility.
  • Halved Energy regeneration on Potent Elixir.
  • Removed Wu Tao potion from Convergence's selection.
  • Added Cast Duration to all levels of Convergence skill.
  • Convergence tooltip now shows its actual duration (30s not 6s).
  • devil daggers controller support

    Reduced armor value on Dvergr mage torsos by 25%.Increased energy cost per level on Distortion Wave ~ Chaotic resonance by 2.Decreased energy cost per level on Distortion Wave by 2.Changed cooldown reduction on Distortion Wave ~ Psionic Immolation to scale with level (-0.25s per).Changed cooldown reduction on Distortion Wave ~ Chaotic Resonance to scale with level (-0.40s per).Recharge Reduction no longer affects potions, scrolls or item skills.Fixed issue with monsters having their weapons duplicated.









    Devil daggers controller support